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The
SwRI developed GOSE system provides an interactive
virtual environment to learn and practice complex
procedures and an authoring environment to quickly
generate GOSE simulations. |
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The GOSE Player application is
launched from a Sharable Content Object (SCO)
executing in a web browser. CLICK IMAGE FOR LARGER
VIEW. |
The Generalized Operations Simulation
Environment (GOSE) System developed by Southwest Research
Institute provides a rapid authoring environment and delivery
system for developing and deploying immersive learning
environments. Students use the interactive GOSE Player to learn
and practice complex procedures in an interactive virtual
environment. Course developers, with little or no programming
experience, use the extensible XML-based GOSE scripting language
and integrated authoring environment to quickly and
interactively generate GOSE Simulations.
GOSE Player
The GOSE Player provides the runtime
interface through which students interact with various objects,
tools, and devices while navigating through a virtual
environment to complete specified training objectives.
Benefits of the GOSE System
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Multiple training modes support learning
and assessment of complex procedures in a realistic
simulated environment.
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Supports increased retention through
virtual
hands-on training.
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Safety is emphasized by prompting
students to use proper safety gear.
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Actions in one part of the simulation
may later impact other parts of the environment/scenario.
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Students learn problem solving skills
through the consequences of their actions.
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Students receive immediate feedback
regarding learning objective progress.
Features of the GOSE System
Key features of the GOSE System include:
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Lessons and associated objectives are
defined using a custom scripting language.
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Scriptable onscreen prompts guide
student actions.
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Questions to test users knowledge.
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Students use a combination of simulated
test equipment and hand tools to complete objectives.
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Simulated devices may be used to trigger
predefined events and/or measure and display data in the
virtual environment.
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Students access resources from a tool
bag that includes various items organized into categories
such as:
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Devices
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Tools
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Cables
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Hardware
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Safety equipment
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Students interact and respond to 3D
avatars that represent simulated personnel/clients.
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Online job guide provides access to
relevant documentation that assists students in completing
tasks.
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Student performance and progress may be
stored and tracked in a Learning Management System (LMS)
using SCORM 2004.
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Various motion models and predefined
“jump-to” locations allow students to quickly navigate
through the virtual environment.
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Multiple input devices are supported,
including:
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Students determine order in which to
complete portions of overall task.
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Insets are used to display interactive
models that can be viewed regardless of where the user moves
in the environment.
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Students receive a summary of scoring
parameters including:
GOSE Simulation Builder
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GOSE simulations use a custom
scripting language to define learning objectives,
virtual environment, and display prompts and
questions. CLICK IMAGE FOR LARGER VIEW. |
The GOSE Simulation Builder provides the
interactive authoring environment that allows course developers
to develop GOSE simulations using a custom scripting language to
define learning objectives, display 3D objects in the virtual
environment, and display prompts and questions.
Benefits of GOSE Simulation Builder
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Point-and-click interface to the
underlying GOSE scripting language greatly simplifies
training development.
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User-friendly interface provides a means
for creating/editing GOSE XML script files and for
organizing media content.
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Interactive controls allow playback of
the simulation at any point during development.
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Interactive 3D view facilitates
placement and movement of objects in the 3D scene.
Key Features
of GOSE Simulation Builder
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Interactive script tree editor:
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Development process is accelerated by:
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Cut command
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Copy command
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Delete command
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Disable command
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Lessons are assembled using a variety of
media formats including:
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3D models
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Images
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Videos
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Sounds
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Flash® simulations
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Text
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Interactive script tree display and
playback controls facilitate the execution/preview of a
lesson as it is created or modified.
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Interactive 3D view allows course
developer to make changes to the script and continue
playback.
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Conditional statements can be inserted
into the lesson script, causing the simulation to branch
and/or triggering events based on user actions.
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Insertion of jump-to locations or
zoomable hotspots simplify navigation through virtual
environment.
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Properties Editor allows the developer
to quickly define properties of objects selected in the
script tree editor or 3D view.
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Developers can add and organize
documents such as:
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Job aids
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Technical orders
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By selecting from a library of reusable
objects, the following can be added:
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Environments
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Object models
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Tools
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Devices
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Physics-based simulations can be added
to a lesson as customizable components in the scripting
language.
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Configurable tool bag allows developers
to organize items for quick location and application, such
as:
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Devices
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Hardware
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Safety equipment
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Tools
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Cables
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Once a media item is created, it can be
imported into the GOSE content library for use in other
simulations.
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SCORM packaging interface facilitates
the assembly of a simulation into a SCO for use with an LMS.
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SwRI-developed Generalized Operations Simulation
Environment (GOSE) uses virtual reality interfaces to
enhance training effectiveness. |
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Initial efforts provided a
desktop system in which students interact with a
virtual F-15E aircraft using a keyboard and mouse. |
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A similar approach was used to
extend the life of a legacy trainer by allowing
trainees to work within the confines of a physical
cockpit. |
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GOSE is enabling immersive
desktop simulations to replace traditional classroom
training situations. |
Immersive Approach to
GOSE
A more immersive version of GOSE supports
natural interactions through the use of head mounted
displays (HMD) and data glove or stereoscopic projection systems. Motion tracking and gesture
recognition allow trainees to naturally view and manipulate
components.
GOSE Applications
GOSE has been used to develop and deliver a
variety of training applications. Initial efforts provided a
desktop system in which students interact with a virtual F-15E
aircraft using a keyboard and mouse. Students progress through a
series of lessons, which familiarize them with the aircraft and
then test their ability to identify and manipulate various
aircraft components in preparation for aircraft maintenance.
Instructor-defined audio and visual cues guide the students'
actions. Results are scored to facilitate student progression
through the training curriculum.
GOSE was further extended to provide A-10C
maintenance training using an immersive approach to extend the
life of a legacy trainer. Computer-generated images, displayed
on an HMD, are overlaid on a legacy cockpit allowing trainees to
view and interact with updated aircraft configurations without
costly hardware updates.
GOSE supported a large-scale conversion of
traditional classroom training to immersive desktop simulations
for a major telecommunications company. The web-based
simulations support a full range of technical training for
installation and repair technicians. These simulations allow
students to practice real-world tasks, such as:
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Performing daily inspections
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Interacting with clients
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Installing, configuring and testing
voice and data networks using a variety of simulated
software applications, test equipment, and hand tools
System Requirements
GOSE components are designed to run on
common personal computer hardware.
GOSE Player
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Intel® Pentium® 4 3.0 GHz or AMD Athlon®
64 3000+ processor (or greater)
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1 GB RAM
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Windows® XP® SP2 or Windows®
Vista® Business
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NVIDIA®, ATI®, or Intel graphics (128
MB)
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OpenGL® version 1.2 (or greater) with
vertex shader support
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Resolution 1024x768 (or greater)
GOSE Simulation Builder
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Intel Core2 Duo 2.66 GHz processor (or
greater)
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2 GB RAM
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Windows XP SP2 or Windows Vista Business
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NVIDIA GeForce® 8400 GS or ATI Radeon HD
2600 or greater (256 MB)
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OpenGL version 1.2 (or greater) with vertex
shader support
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Resolution 1280x1024 (or greater)
For more information about
the Generalized Operations Simulation Environment (GOSE) system
capabilities at SwRI or how you can contract with
SwRI, please contact
Brian Fisher, at
brian.fisher@swri.org
or (210) 522-3762. |